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Community Spotlights

3 Posts tagged with the code tag
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Download this flight simulator VI library from community member Torbjorn Tjellden. His code is based on his 3D-script viewer, which has three inputs: the script with leaves and variable names, the definition of leaves, and the variable array. For the airplane, those variables control the wing, flaps, roll, etc. Torbjorn is currently working on an editor for the landscape and additional features. Visit this wiki collaborate on his code, comment on the functionality, or just have some fun.

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Download Wiimote Interface VIs

Posted by Deirdre Jun 3, 2008

With a high-resolution camera, a 3-axis accelerometer, and a Bluetooth wireless link, the Nintendo Wii Controller (Wiimote) offers exciting possibilities beyond use as a video game controller. With the examples in this community document from NI engineer Sam Shearman, you can easily access these data sources in LabVIEW.

 

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LabVIEW - Snap to It

Posted by Deirdre May 2, 2008

Download Mark Ridgley's SnapToPanel VI, which allows LabVIEW developers to position a target VI window relative to a reference VI window. Click here to get the code or comment on the functionality.

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