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Maybe LabView isn't the first thing that pop's up in the mind when you think of making a flight simulator. But it's amazingly easy to do one and surprisingly fast to run it, consider all calculation of matrixes.
In the beginning I thought of doing a ray-tracing module, but to-do that I needed a 3D environment and a 3D-Editor. The editor became the 3D-Script-Viewer and the environment the airplane.
Since I'm still working on the ray-tracing and some part of the editor this release will only be a funny little graphic illustrator of what you can do with LabView.
Have fun/Torbjörn Tjelldén
sorry for replaying my own comment. but I can't found edit option.
This is what Wikipedia says about it:
"On the attitude indicator you will see two white or yellow horizontal lines with a dot between them. The horizontal lines represent the wings and the dot represents the aircraft's nose. If the symbolic airplane dot is above the horizon line (more blue background) - the aircraft is nose up. If the symbolic airplane dot is below the horizon line (more brown background) - the aircraft is nose down."
Wow, Thanks