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Overview: This example demonstrates how to configure the scene so that the alpha values are used instead of default values.
Description:
By default, when creating simple shapes such as cubes and spheres for a 3D image control, the alpha color setting does not have any effect. This example demonstrates how to configure the scene so that the alpha values are used. The required settings are all set in a scene property node. Once the settings are configured, the alphqa value changes how transparent the shape is -1 for completely solid and 0 for completely transparent.
Requirements: LabVIEW 2012 (or compatible), Hardware: none.
Steps to Implement or Execute Code:
1. Run the VI.
2. Play with different parameters.
3. Look at the result on the 3D graph.
Additional Information or References:
**This document has been updated to meet the current required format for the NI Code Exchange.**
Example code from the Example Code Exchange in the NI Community is licensed with the MIT license.
Awesome Example Thank You!
Thank You! (Where's the Kudos button?)
This should be part of the LV-Help